Forum: Virtual World Dynamics


Subject: A new version for VWD

VirtualWorldDynamics opened this issue on Jun 10, 2020 ยท 53 posts


CaptainHarlock posted Thu, 04 February 2021 at 3:49 AM

Surody posted at 3:46AM Thu, 04 February 2021 - #4411703

CaptainHarlock posted at 10:53AM Tue, 02 February 2021 - #4411211

VirtualWorldDynamics posted at 5:27PM Wed, 27 January 2021 - #4404596

Excuse, I wrote "before" and not "because". My sentence is not understandable... Sorry.

Please CaptainHarlock, could you do a short video showing the computing speed with your 3090 graphic card?

Hi,

Sorry for taking so long to reply, it's been a long time since I've been here :-p

Of course, whatever you need.... What would you need? I mean, how to know the computational speed?

BTW, I know these are difficult times and I guess it won't be easy to work on this project, but since it's been a while since I was here, I would like to take this opportunity to ask if there is any news regarding any new version or new features. By the way, some time ago I told you that it would be interesting to have a good liquid simulator with realistic physics, have you thought about it? ;-)

Take care!

There's ways to get fluid sims from Blender into Daz Studio.

Hi Surody,

Thanks for replying.

I don't have much experience with programs external to Daz, although I'm doing some testing with some for the animations.

Could you explain something more about this process, do you use the new bridge for Blender, what utility do you use in Blender for the liquids, do the Daz materials then work well on the liquids generated by Blender, do you have any video where I can see an example?

Thank you very much!