Forum: Poser 12


Subject: Poser 12 Displacement map issues? Help appreciated

Necromuncher opened this issue on Dec 11, 2020 ยท 26 posts


unrealblue posted Wed, 10 February 2021 at 11:06 PM

What the heck is poser using to calculate shading, though?

The displacement map. That's la femme's UV template. La Femme (pro, which shouldn't matter). units=meters, displacement .1 Screen Shot 2021-02-11 at 3.57.57 PM.png

subd=0

subd=0.png

subd=3 subd=3.png

The mesh is smoother (of course). but the shadow. It does not relate to the geometry, as rendered. Which gets back (I think) to the origin of this thread. Micro-displacement aside, the shadow seems wrong.

The lighting is superfly studio 3 (a bunch of spots). Maybe should be mesh lights?