AcePyx opened this issue on Feb 11, 2021 ยท 25 posts
AcePyx posted Sun, 14 February 2021 at 12:35 PM
ChromeStar posted at 12:34PM Sun, 14 February 2021 - #4412730
Bigger area lights produce more light. I just tried changing the scale on a spot light, though, and it didn't seem to make any difference at all.
Regarding Attenuation, look in the light properties, below where you select whether it is a spot, point, infinite light, etc. It's the bottom setting. The default is Constant, which means the light is providing the same amount of illumination regardless of distance. Easy to work with, not very realistic in most cases. There is also an inverse linear, in which case it falls off linearly with distance, and inverse square which falls off with the square of distance. If you want the light to fall off with distance, pick one of those two -- inverse square is generally more realistic.
Oh yeah, now I know. So long since I used it, I completely forgot. Thanks!