unrealblue opened this issue on Feb 17, 2021 ยท 5 posts
ChromeStar posted Wed, 17 February 2021 at 11:44 PM
I don't know the answer, but in principle if you used Cycles -- TransparentBSDF, that is unambiguous and there are no settings to tweak. Does that come with a performance advantage? No idea. It does probably come with a disadvantage in terms of how the preview looks, though.
Personally I've been using PhysicalSurface for this.