Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: FBX import w/skeleton...2% goes splat

SergeantJack opened this issue on Dec 13, 2020 ยท 5 posts


NikKelly posted Sat, 20 February 2021 at 7:40 PM

I'm not sure if helps but, IMHO, FBX rigs reported as 'Made in Blender' and rigged there usually crash, but those 'Made in Blender, Rigged in Maya' usually work correctly.Even when a recent FBX version, too recent to open with classic FBX Toolbox or nimble Open3Model Viewer...

eg Test-render of budget FBX 'alien-yellow-green' by Wofka from a Rendo rival. Arrived as intact rig, 100% scale, upright, was freely posed... quote:

3d model made in Blender. Rig in Maya. Textures in Substance Painter. Rigging - Controllers from Maya 2017 Built-in controller skinning all the bones.

/

testb.jpg