unrealblue opened this issue on Feb 23, 2021 ยท 7 posts
unrealblue posted Mon, 01 March 2021 at 12:37 AM
Yes! I knew there had to be a hack-around. This is one I need to print and tape to the wall next to my screen. :D
thank you muchly, nerd.
I would pay money for a "Lore of Poser" website. Sections: materials, nodes, render settings, lighting, effects, meshes, modeling (meshes for clothing), rigging, morphs.
I finally found a way to make rounded edges combined with mat zones that let you use morph brushes to easily correct the edges for morphs, while keeping the geometry more or less stable. That one was driving me crazy when dealign with the thigh-hip joint (and JCM) complexity. I sure wish Poser's smooth tool morph tool pinned the boundary loops like blender's sculpt smooth.