RAMWorks opened this issue on Feb 28, 2021 ยท 13 posts
RAMWorks posted Wed, 03 March 2021 at 2:59 PM
Got it figured out. Thought I'd share the info here for anyone that's having issues with all this
Create your blink morph. For me I went into ZBrush by using the export to GoZ under the Object menu. Select the Head and just that will be exported (some of the inner mouth stuff makes it there too but since it's Dusk the jaw wasn't so it was kind of horrific to see a head with no jaw and then those horrible fantasy eyelash mesh floating there to the sides. It's quite a sight. LOL, then I masked the upper area, including the regular lashes and used the Move brush to move the lower lid and lashes up a bit, then switched and brought the uppers down a bit and then cleaned it all up. GoZ back to Poser and named the morph Tommy Blink and then split it to a R and L morph after testing the new main morph.
Then you go to Dusk's head morphs, makes sure you have the included INJ files injected as you won't get your Eye Close dials. So Close Eyes 100%, then scrolled down to the Tommy Blink and set that to 100%. Back to Dusk's Eye Close dial there is the side fly out menu > and click that and select the Edit Dependencies and go to the first tab, hit the Start Teaching button. Scroll back down to the Tommy Blink morph move the dial from 100% to 0% and then back to 100% and watch as it's added to the list there in the Dependencies dialog. Set the Tommy Blink back to 100%, close out of the Dependencies dialog and go up to the Dusk Eyes Close morph and test and watch as the new morph is included in the action.
Rinse and repeat those steps for the L and the R blink morphs and your done.
---Wolff On The Prowl---