Kurti opened this issue on Feb 23, 2021 ยท 25 posts
wolf359 posted Fri, 12 March 2021 at 5:43 AM
On the question of why make a bridge to Blender,C4D , Maya and not poser. the answer is obvious to anyone paying attention.
Daz knows they cannot compete with true professional 3DCC apps like Blender or Maya so they make plugins to export Daz content to those apps in hopes of getting those pro users to buy from the Daz store as content sales is thier primary business model.
Daz does not consider poser a competing software and frankly ..it is not at this point.
Any poser user who truly wants to use genesis has free access to the base program & figures and can link to his current poser runtime and salvage most of his legacy poser content for use in studio unitl he migrates to new Daz content which he inevitably will.
Any poser users who (for whatever reasons) refuses to leave the poser comfort bubble is not considered a desirable target demographic by Daz or its PA's. hence no more DSON updates,no new bridges etc.
Bondware has WISELY chosen not to commit resources to reprogramming poser to chase the golden unicorn(genesis).
Reallusion did it for many years and what did it get them?? Gensis 8.1 has already broken our FBX import& conversion to CC3 Avatar tool.
Reallusion already has announced plans for a major new facial animation and Dyamnic hair system to Iclone and Character creator 4.
Epic has the new Meta humans for UE & Maya which has shown everyone that Daz does not have any sort of rarified ability to make realistic prefabbed humans.
it is not just about the pretty white girls in Daz studio anymore (never was in reality)? it is about entire competing figure&content ecosystems.
Choose wisely.?