Boni opened this issue on Jan 29, 2021 ยท 16 posts
wolf359 posted Fri, 19 March 2021 at 5:25 AM
Hi Lobo,
For export ,as FBX to the major 3DCC's and game engines, you need the stand alone Character creator3 pipeline version. This is the version that can import and convert Daz genesis figures,clothing,hairs into native CC3 Avatars& content .
The basic version of CC3 that is bundled with iclone 7x can only morph native CC3 Avatars and send them over to iclone.
The free CC3 pipeline Addon for blender needs an FBX exported from CC3 pipeline to replicate the PBR skinshader interface in Blender.
It is a huge workflow time saver for us animators who only use iclone as an animated figure resource for Blender.?