Forum: Poser - OFFICIAL


Subject: Is it worth upgrading to Poser 12

weiesnbach opened this issue on Apr 29, 2021 ยท 56 posts


EClark1894 posted Sun, 02 May 2021 at 6:25 AM

wolf359 posted at 6:16AM Sun, 02 May 2021 - #4418179

But you still have to scale things up or down to work in Poser or Blender. What I tend to do is just import a figure's geometry like Dusk or Dawn's, into Blender and create props or clothing around that geometry. It's much simpler and easier for me. Then when it's >time to export >everything's the proper size.

Well of course There mus be initially some trial and error to get the export/import scale right for clothing development but you then save a preset as I Did for Daz genesis and later Reallusion CC3.( see pic)

That is not a reason to declare Blender "not viable " for an export Plugin as suggested by "Nevertrumper"

Okay, granted, "not viable" is perhaps a poor choice of words because yes, there are workarounds. Maybe "cumbersome"? But size isn't the only workaround you'd have to find. I've imported Poser figures into Blender before, and the figures usually come in with no color. Yes, I know the color can be applied, but it's still a problem. The figures don't pose. I think Poser's FBX feature is broken or at least not working very well. So you either have to pose them in Poser, |THEN import them. Or you could import them and give them new riggings.

Btw, no I haven't used 2.8 or above for creating anything, so my experience, as I mentioned before with the new Blender is limited. I just figured out how to get around that stupid OpenGL error you get for some machines. Another problem.