3D-Mobster opened this issue on May 02, 2021 ยท 227 posts
3D-Mobster posted Mon, 03 May 2021 at 7:44 AM
RedPhantom posted at 7:37AM Mon, 03 May 2021 - #4418259
complaints I've seen for Superfly are speed, which is often hardware-related, grainy images which is a render settings problem but the settings can vary depending on lighting, and some shaders and people seem to want one setting for all. I've also seen complaints about having to update every shader in a scene because older content and sometimes even newer stuff doesn't come with superfly shaders and firefly shaders usually don't look as good in superfly. There's also the lack of microdisplacement.
All that being said, I'm not one who dislikes superfly. I almost never use firefly anymore. I don't mind taking a little longer to make a scene look good. I would like the microdisplacement though. It would add a lot to images.
I think you are correct. In general expecting to get a top notch image out of a render is highly unlikely, pretty much all people I have seen that work with 3D and are considered very skilled, will manipulate and "cheat" as much as possible or when required to get the image where they want it to. Which make sense, its the final image that counts not how you got there :)
And obviously older materials not specifically made for PBR can cause issues.
I don't know to much about microdisplacement, but can't you do most of it with a good highres normal map?
Im not good at cycles myself, so for me, I would just really like there to be a glass node in the physical surface node, so I could avoid cycles all together :D.