weiesnbach opened this issue on Apr 29, 2021 ยท 56 posts
Summoner-Creations posted Mon, 03 May 2021 at 7:51 PM
Also, there are different type of users, some specialize into Texturing , others into animations , then we have the ones who make mesh design and the ones who specialize onto rigging there is a large list , most in here rather talk about texturing, rendering, and some a little for animations. but not really often about the mesh creation and the rigging witch I Believe it is a essential part of Figure creation. It is what comes in first Place !
I have to admit I am not specialized in texturing using all these infinite variables of nodes and setups , it to is a passion and sure needed and can end up very complex. I rather do the mathematics of articulations, grouping and Joint orientations as for texturing the basics :)
Sure Blender is not a kiddy toy like Poser or Ds , It is a 3D creation Program and as much you will have to Invest in time to learn it, one can not compare it with DS nor Poser that actually are not meant to be Figure creation Programs.