Forum: Poser - OFFICIAL


Subject: One glass shader to rule them all

3D-Mobster opened this issue on May 07, 2021 ยท 60 posts


3D-Mobster posted Sat, 08 May 2021 at 7:01 AM

So this is another test just with different shapes.

The first image the cube she is sitting on is using the standard GlassBsdf straight up, which gives some hard reflections.

Glass_shape_1.jpg

This one it uses my material, which give some more soft reflections.

Glass_shape_2.jpg

I also looked up some references for glass spheres and think it does pretty well, I think my glass is very clear compared to those in the image and also not sure how much photoshop went into these, but overall I think it does well, if some roughness is added, a more intensive light is shot on them from the back.

Glass_spheres.jpg