Forum: Poser - OFFICIAL


Subject: One glass shader to rule them all

3D-Mobster opened this issue on May 07, 2021 ยท 60 posts


3D-Mobster posted Sat, 08 May 2021 at 9:37 AM

VedaDalsette posted at 8:47AM Sat, 08 May 2021 - #4418715

Compared blenderguru glass with 3D-Mobster's glass. 3D's is better. Maybe for some thick glass blenderguru's could be better.

Thanks for testing it then I don't have to :D And agree, both seems very useful depending on the glass you are fooling around with.

So I made a new ridiculous thinner glass. :)

New_glass.jpg

And it is probably slightly to thin in my opinion, but should be fine I think. Also it is extremely highres, each glass is 83000 polys, compared to all of V4 which is 66800 poly, but wanted to be sure that there was no mesh imperfections at all.

This is with my material:

Cocktail_1.jpg

I think it looks fine, but it probably have to be more clear to really pass as a clean glass. I tried using Apd001 shader again, and there is something that just look wrong.

Cocktail_2.jpg

I took a wine glass at home to compare with how it reacted when being in front of objects, light etc. And there are some things in this material that just doesn't work correctly in my opinion.

First of all the warping of the olive oil flask is way to extreme, this is not going to happen with a thin piece of glass, there is hardly any warping at all, unless you "move" towards the edge of the glass.

Cocktail_3_W1.jpg

The next issue is the reflection in the glass, where the coffee box is clearly seen in the glass, that is not going to happen as far as I can see, the reflection in a wine glass is almost invisible.

Cocktail_3_W2.jpg

You do seem to get some nice clean glass when looking directly through it. But only when looking through one side. The moment it is both sides, the reflection are way to hard compared to what you would expect.

Cocktail_3_W3.jpg Cocktail_3_W5.jpg

The last issue as I see it is the foot of the glass which becomes almost invisible. If you place a wine glass on a table you can still clearly see the glass. But here it becomes almost invisible.

Cocktail_3_W4.jpg

To me, it just look wrong, but maybe if the reflections and warping is somehow reduced, it could work.