3D-Mobster opened this issue on May 02, 2021 ยท 227 posts
3D-Mobster posted Tue, 18 May 2021 at 12:17 PM
randym77 posted at 12:14PM Tue, 18 May 2021 - #4419429
I see what you mean about Hairworks. Nice animation, but the shaders don't quite look right. Though I'd be happy with static hair. I use dynamic hair, but mostly for posing, not for animation.
I like the idea of less dense hair if you're further away. Kirwyn did a sort of version of that for his Genesis dynamic hair (which was created before DAZ took the name - it has nothing to do with DAZ). The hair had two skullcaps, each with hair, so you could use just one for distance shots, and both for closeups.
I actually tried using poser cloth room for hair and you can get it to sort of work, but the problem is as you increases the number of hair it sort of breaks down :D Personally I don't make any animations, so hair dynamics is not especially important to me, but it would be cool if there were a very good and easy to use solution.