Miss B opened this issue on Jun 04, 2021 ยท 51 posts
RedPhantom posted Thu, 10 June 2021 at 9:02 PM Online Now! Site Admin
I think that while some aspects of Blender are interconnected, they aren't all. If you want to import things from other software, you're still going to need to know the camera system, shading, rendering, lighting. But you won't need to know sculpting, modeling (unless you want to create more for your scene), scripting, animation (unless you're doing a video), etc. Granted, once you start doing that, you may start looking at other things to add. Wait, I can make a tornado?
How much you need to learn depends on what you want to accomplish. My first use for blender was a uv mapper. That's all. Nothing else. I modeled in wings and had been doing uv mapping in roadkill, but I didn't like it. I got tired of bouncing between wings and blender, so I decided to learn to model in it.
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