Forum: Poser - OFFICIAL


Subject: HUGE .obj file - How to shrink?

foley opened this issue on Jul 02, 2021 ยท 43 posts


primorge posted Sun, 04 July 2021 at 7:27 AM

There's a reason Zbrush is the industry standard. It's very focused on a particular thing. Still in all Blender's sculpting is surprisingly good even though it's more of a swiss army knife.

Mudbox is my preferred sculpting software simply because it's very stripped down, uncluttered, and has a more conventional viewport navigation system than Zbrush. Unfortunately once it was taken over by Autodesk it ceased being updated for years, similar in a lot of ways to how Daz acquired Hex and Carrara and just kept them on coma life support. Let's hope Adobe doesn't do a similar thing with the newly acquired Substance Painter, although Pilgway is coming up with their own texturing and PBR materials solution called 3dCoat Textura that looks pretty promising... you'll be able to rent that for about 10 dollars a month, cheaper than the Adobe subscription plan. Which seems viable for those Adobe haters... which I'm not, if I had to get rid of all of my software and keep only one it would be Photoshop.

I haven't really gotten too much into PBR materials yet but I've played a bit with Epic's Quixel (which is free) but it feels very much unfinished and sort of janky. I think I'm going to rent Textura and start there... as for now I do any UV based painting with Mudbox which I like very much and have spent some time translating alot of my Photoshop abr's over to. PTex and Polypainting is too unfriendly for content destined for Poser I think. Maybe that will all change if Subdivision functions become more standard and accepted in Poser. As it is now hardly anyone is taking advantage of Poser's subdivision in any meaningful way, and I think that's because you either need Zbrush to take advantage (which is a seriously myopic and all-eggs-in-one-basket move on SM's part, and very uninclusive) or you need to use Poser's own morph brush (the morph putty brush :D) which is fine for poke thru but otherwise is like trying to sculpt with boxing gloves on. Or maybe it's just because there aren't as many Poser content creator's as there once was, which has more implications than just less content for users but also changes the watering hole dynamic between the content creators that remain I'd imagine.

Sorry for the drift, just being conversational about stuff that's rarely talked about here.