Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


primorge posted Wed, 14 July 2021 at 3:32 PM

I could see where the method above could be really useful if you don't have a utility to maintain vertex order after weld and you're working with an older figure that has its obj broken into body part groups in geometries. You could simply import said figure's obj into poser with weld identical vertices checked, export the welded result, sculpt on that, reimport the sculpted prop figure, and project that sculpt onto an in scene "live version".