odf opened this issue on Oct 27, 2008 ยท 13933 posts
primorge posted Wed, 14 July 2021 at 10:15 PM
I was bored so I decided to replace Antonia's eyes. At first I was using some old eyes I had for a creature I made but I quickly realized that trying to shoehorn them into Antonia's head was too difficult to scale and rotate for an exact match. So I took Antonia's existing eyes and made some modifications by cutting, duplicating, and snapping and welding vertices. I knew I wanted a different topology layout for the pupil and iris. I wanted the iris continuous with the sclera as a single mesh, rather than seperate as they are at default. I also wanted a V4 style cornea that's an offset shell completely surrounding the eyeball, rather than being incorporated into the sclera. Overall they turned out pretty well in a more conventional Poser figure eye set up sense. Being that they are a "remix" of Antonia's original eyes they fit as props in her head exactly as her originals do...