Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


FVerbaas posted Tue, 10 August 2021 at 9:03 AM Forum Coordinator

@Primorge:

1 - MD workflow starts by making the 2D representation (a.k.a the UV's ) which are in 3D space represented as mesh panels that can be simulated. So, yes, they all come with perfect flat UV's. Texturing is just referring to the fabric you want to apply/you want MD to cut the panels from. (re)texturing is a no-brainer, especially if you use seamless textures. If you use shots of real pieces of fabric you have to choose and position the right pieces, just as if you were grafting the garment from scraps of fabric. The textures used are incorporated in the garment files, and hence may give copyright problems. Hence MD models usually come un-textured and users apply their own 'colorway'.

2 - mesh is generated by MD. Default is tris, indeed best for dynamics. Quads are optional.

3 - The first model indeed has the scarf included. Will see if I have any more gothy stuff.