uncle808us opened this issue on Sep 05, 2021 ยท 13 posts
primorge posted Sun, 05 September 2021 at 2:44 PM
I go into the advanced material room and apply my maps, making sure the trans map is Gamma 1. You could also create a bump map in an image editor by desaturating and tweaking the color image or by using an HSV node in the mat room. You'll have to experiment with the specular, as it loads the diffuse will be washed out from the specular...