Forum: Poser - OFFICIAL


Subject: Firefly vs. Superfly?

Boni opened this issue on Sep 02, 2021 ยท 142 posts


caisson posted Wed, 08 September 2021 at 7:17 PM

This is a quickie setup for Principled BSDF with La Femme. Highlighted nodes are new additions to the default LF shader. The Specular map is not used as I'm not good with math nodes - I took the original image into Photoshop, inverted it and used Levels to crush the blacks to a more reasonable value. Roughness = the nearer to black the sharper, brighter and more mirror-like the highlights will be. There is of course no such thing as Specular in Superfly, it's all raytraced reflections.

The SSS Method at the base of the PBSDF is set to Burley by default. Random Walk is better as it calculates the actual volume of the mesh so it's the most accurate SSS calculation method available in Superfly. Only the SkinHead and SkinTorso mat zones were altered, but I did change the Scatter Group ID for the eye materials to 3 to get rid of the blue cast from the intersecting meshes.

sss-shader.jpg

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