Forum: Poser - OFFICIAL


Subject: Firefly vs. Superfly?

Boni opened this issue on Sep 02, 2021 ยท 142 posts


hborre posted Fri, 10 September 2021 at 10:20 PM

caisson posted at 10:07PM Fri, 10 September 2021 - #4427141

@hborre that would make sense. AFAIK radius is depth split into RGB values and the subsurface value is an overall multiplier, so higher RGB depth + lower multiplier should look similar to lower RGB depth + higher multiplier. I'll try your values when I fire Poser up next.

@primorge SF vs Blender Cycles is an easy answer for me - I don't use Blender, therefore Superfly always wins :D

Animation is an interesting question - personally I'd look at the number of frames I would need vs computing power available, then figure out a time budget per frame. That would determine the complexity of the materials, and that would influence my choice of engine.

That's what also thought. The problem that I encountered when increasing the multiplier is an increase in self glowing around creases and close contact material. Most sites I viewed recommend keeping the multiplier in and around 0.01 to 0.02, a real-world value. However, taking the RGB radius value too low will negate the SSS effect. The manual does a fairly decent description of applying the PrincipleBsdf however the chart listing other RGB Radius for other different skin types is in error, the values are totally off by a factor of a thousand. The number appear to be in meters, not millimeters as the title states.