odf opened this issue on Oct 27, 2008 ยท 13933 posts
odf posted Fri, 10 September 2021 at 11:07 PM
A crappy test render to demonstrate that after the appropriate amount of frustration, I seem to have somewhat wrapped my head around texture painting in Blender and started some semi-serious work on a new color map for our protagonist.
I've filled all her skin and nails with a base color and started projection-painting her face from my photo refs using color blend mode. I figure I'll do a quick pass over all of her body first before going back for detail work such as the nostrils, eyes, ears and lips and in general any parts that are occluded or covered or need precise boundaries. Detail work will also include removing any highlights and shadows that have managed to sneak in. Then finally I'll do any necessary color corrections on the complete map, and start worrying about how I'll do the bumps and roughness.
I'm completely new to texturing, so does that sound like a reasonable plan?
-- I'm not mad at you, just Westphalian.