lakes123 opened this issue on Sep 25, 2021 ยท 51 posts
primorge posted Mon, 27 September 2021 at 2:47 PM
primorge posted at 8:27 PM Sun, 26 September 2021 - #4428153
The amount of emission from the Alternate_Diffuse channel is very, very low. The deep fake is to apply a dark red color to the Ambient_Color chip and set the Ambient_Value to a low value just enough to give the figure a faint glow but not overwhelm lighting. It becomes apparent when lighting levels are too low and the self glow washes out shadow detail.If you want your object to emit light into the environment (that is, effecting nearby objects) via ambient in Firefly enable IDL
You can also make things "glow" by plugging your maps into Alternate_Diffuse channel. They won't emit light but will glow in the dark.
Superfly always has IDL/GI on.
Was merely pointing out things that weren't mentioned. Ambient channel is the obvious choice.
In that spirit here's just maps plugged into Alt Diffuse in a completely dark scene...