randym77 opened this issue on Jun 25, 2020 ยท 28 posts
primorge posted Wed, 13 October 2021 at 12:02 AM
With switching the alternate geometry is either there or isn't, if it isn't it wouldn't show in wireframe. Sounds more like an actor display style or material issue, or even a normals issue. With little to go on, and not knowing how the tail is modeled,
I would select that tail part and try changing display styles via object:display style
Or look at what the materials are for that part
Or, if its created using one sided planes, similar to hair, try checking normals forward in the material.
All guesses...