Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: Poser symmetry... front to back?

davo opened this issue on Oct 15, 2021 ยท 16 posts


primorge posted Sun, 17 October 2021 at 2:07 PM

davo posted at 12:43 PM Sun, 17 October 2021 - #4429013

Hi guys,

I completely understand the rigging and and construction of a chain set, that's not a problem at all.  The problem is that currently only right and left side pose symmetry is allowed in poser.  This was to make rigging a figure easier so that the pose symmetry, including joint parameters could be mirrored to the other side of a human figure.  However, when you move away from humans and say into robots, or equipment with cords and chains, having symmetry mirrored from front to back is not possible, or not that I know of.  The closes I've come is rigging a figure right to left then rotating it's base 90 degrees along the y axis. This is okay, but not ideal if  front to back symmetry was just available.

Davo,

Yes I know your rigging skills. I own some of your creature Poser figures. My example isn't a conventional chain rig at all, but a workaround layout for the problem you posted.

"The closes I've come is rigging a figure right to left then rotating it's base 90 degrees along the y axis. This is okay, but not ideal if  front to back symmetry was just available."

Did you even look at my example rig? It's not an ideal solution at all but it's a method or a workaround. Pretty certain it would botch "standard" easy pose to boot. In any case rotating something isn't necessary, symmetry is simply a function of the naming, not which axis it's in during rigging, although joint rotation order is relevant. Poser doesn't care what axis it's in, just the naming as far as I can tell.

I do agree that front to back, or vice versa, symmetry would be nice for the types of figures you mentioned. Not even remotely sure how difficult that would be to implement into Poser code though.


Forgive the illustration typo in my former post reply (should be rLink1, rLink2, etc), was tired from work when I made the demo.