NikKelly opened this issue on Nov 05, 2021 ยท 16 posts
hborre posted Fri, 05 November 2021 at 6:08 PM
Unfortunately, the PrincipledBsdf was introduced in P12 and, as you noticed, is absent in P11. Your approach is acceptable, that is the common way of utilizing a transparency map for both Firefly and Superfly. In Cycles, you can simplify the node arrangement as below:
Your Alpha map is plugged into the Fac channel of the MixClosure with the TransparentBsdf node just under that and followed by your texture node.