RedPhantom opened this issue on Nov 28, 2021 ยท 20 posts
LuxXeon posted Thu, 02 December 2021 at 8:55 PM
Miss B posted at 8:02 PM Thu, 2 December 2021 - #4431198
LuxXeon posted at 5:48 PM Thu, 2 December 2021 - #4431195Yes, the beauty of the embed feature is that you really don't even need to think about texture path locations for the most part. When you embed the textures into the FBX, it's seamless to the end-user of that file. All they have to do is load the FBX into their software of choice and the textures will appear to load perfectly fine. Behind the scenes, however, the embedded textures have been unpacked into the same directory that the FBX file is located. It's similar to packing textures in a .blend file. It's a great way to ensure the end-user gets the textures the very first time they load the model, which has always been a big problem with legacy file formats like OBJ.Whenever someone opens that FBX file, it will automatically extract those textures into the same folder as the FBX. This means no more "missing texture" errors in other apps. I don't know if Poser or Daz offer that feature, but it's extremely handy if you have textures located in many different directories on your drive.
I noticed that with some recent file downloads, as they had separate folders for textures (or it might have said materials) when I unzipped it. Now at least I know how that came about.
I don't think many people know that feature exists in the software, because I'll still get FBX files from Blender users with missing texture paths once in a while.
______________________________________
My Store
My Free Models
My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon