Lobo3433 opened this issue on Dec 03, 2021 ยท 35 posts
Lobo3433 posted Sat, 04 December 2021 at 3:38 PM Forum Moderator
I agre LuxXeon the Zremesher is fantastic and have looked at the Exoside but currently finding a suitable work flow using Blender's GOB add-on for Zbrush I think I am ok with and since most of my stuff is non-organic usually I do not have to remesh often have done a decent job with keeping poly counts pretty reasonably but now that I am looking at other modeling options like using Booleans I know that remeshing is something I will need to do more since Applications like Poser and even Daz do not handle NGons at all and retopo is becoming more important even to get textures to look good. I did see with in the video above that he showed some techniques for helping to get better results using IGL's Instant Mesh for more organic models. I think Blender 3.0 is going to be like coming out to becoming a more mature 3D software even saw a boost in my render time with Cycles X and I am still on a GTX 980Ti
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