Anthony Appleyard opened this issue on Dec 04, 2021 ยท 11 posts
JoePublic posted Sat, 04 December 2021 at 4:23 PM Online Now!
Hi Anthony, I did a little test whipping up a corrugated tube in Wings3D:
The tube has four parts/bones.
Did a very simple rig in PP-2014, but I can see no rendering errors where the bones connect:
No problems in preview, either.
Could it be you didn't delete the "cap" facets where the bodyparts connect when you modelled the tube?
This usually gives a welding error where two bones / bodyparts connect: