DocMatter opened this issue on Oct 31, 2021 · 11 posts
Bastep posted Wed, 15 December 2021 at 3:04 AM
Countach posted at 5:06 AM Tue, 2 November 2021 - #4429763
For the friends of the 360 degree angle: With the Cycles Math Node you can use normal degree angles instead of radians.This is the node set up I used. I used the Tile 012 texture from AmbeintCG.com for the floor.
It seems to me that 360° of rotation of the Z value equals 2π (6.283185), thus 180° of equals π (3.14159) and so 90° of rotation equals ½π (1.570796). If so, then all other measures of rotation would therefore be in accordance. Any one feel free to let me know if I have this wrong.