DocMatter opened this issue on Oct 31, 2021 · 11 posts
RedPhantom posted Wed, 15 December 2021 at 7:34 AM Site Admin
Thanks for posting this. Having to do the conversion by hand (okay calculator) always seemed to lose something. Probably because it had to still pass through my head.Countach posted at 5:06 AM Tue, 2 November 2021 - #4429763
For the friends of the 360 degree angle: With the Cycles Math Node you can use normal degree angles instead of radians.This is the node set up I used. I used the Tile 012 texture from AmbeintCG.com for the floor.
It seems to me that 360° of rotation of the Z value equals 2π (6.283185), thus 180° of equals π (3.14159) and so 90° of rotation equals ½π (1.570796). If so, then all other measures of rotation would therefore be in accordance. Any one feel free to let me know if I have this wrong.
The whole thing would look like this:
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