Forum: Poser Technical


Subject: The Poser Subdivision Morph Sorcery Project

odf opened this issue on Dec 16, 2021 ยท 223 posts


primorge posted Sat, 18 December 2021 at 3:39 PM

odf posted at 12:53 AM Sat, 18 December 2021 - #4432045

Ha, I just spent an hour hunting down the weirdest "bug". Turns out that if I apply a morph to write out the result as an OBJ, I should either recompute the normals or delete them, so that when I test the output in Blender, it doesn't look like it applied the morph to the shoulders and legs, but not the abs. *headdeskemoji*

Don't mind me. On with your regularly scheduled program.

Most programs calculate normals on load. I don't think I've ever encountered an instance where deleting the vn lines from OBJ had any effect upon importing to various environments. It's my understanding there are certain instances where Poser recalculates normals on the fly during certain processes, or so I've heard. Can't remember the particulars but I think it involved solving some scene bug, and it was a workaround, perhaps discussed by Bagginsbill.