Forum: Poser Technical


Subject: The Poser Subdivision Morph Sorcery Project

odf opened this issue on Dec 16, 2021 ยท 223 posts


primorge posted Mon, 27 December 2021 at 4:26 PM

You probably both already know that...

If you import a figure's mesh as a grouped prop, create and load your morphs on that, and have an externally subdivided version in scene...  you can export the base resolution version with the morph applied, externally subdivide it, and apply the morph to the higher res version prop in scene without winding order error. Not sure what use it would be other than transferring morphs between LOD versions of a figure, but just noting.