odf opened this issue on Dec 16, 2021 ยท 223 posts
odf posted Fri, 14 January 2022 at 5:01 PM
At the moment, the script keeps subdividing the base level mesh as long as it has fewer faces than the mesh that was loaded in from file. So if the latter has extra polys that shouldn't be there, an additional subdivision level will result. That's obviously not a very robust strategy, so I'll change it and throw an exception instead.I definitely set SubD 2 (also for Bella), and your script tells something about "Subdividing morph for level 3".
-- I'm not mad at you, just Westphalian.