ProPose001 opened this issue on Jan 26, 2022 ยท 38 posts
ProPose001 posted Sat, 29 January 2022 at 1:26 AM
Initial tests in Carrara
Root node selected
Same as usual, No Body Pose Controls
next with Actor node selected
Just the character morphs were added to the selection.
All the Dials seem to work the Lashes work with the eyes and the brows conform with the head morphs dials as well. So I'm happy about that. What I'm not happy with is that all my Zev0 morph dials are missing. I didn't bother loading the gens cause we all know what happens when loading a geograft attachment. The uv's are messed up.
to pubes conform to the figure properly. Tear I didn't bother with.
Fiber Brows and pubes look like crap in the native renderer. In Octane they are OK
Probably better off using textures that include eyebrows. And better lighting
Next step is in the works, and hopefully I can overcome some of the shortcomings. Pose Controls for the body, Morph dial for the figure and gens without messed up uv's.
But as is, I do have a poseable and animatable dialed in character.