sturkwurk opened this issue on Mar 11, 2022 ยท 46 posts
ghostship2 posted Sat, 12 March 2022 at 12:06 PM Online Now!
NikKelly posted at 7:14 AM Sat, 12 March 2022 - #4435810
I'm not getting that result. I used TrekkirGrrrl's render room and a cube that I set to 20% size (pretty small) and cranked the ambient to 10000 and got it to blow out the lighting to almost pure white in the room. I'll try with some other objects.One proviso...
There seems a hard-limit to emission per unit area when using 'super-ambient'. Unlike a 'real' Poser light, you can't just dial brighter and brighter. It 'maxes out'.
This is not a problem foe eg big ceiling light panels, but may be a nuisance for slim 'strip lights' and is a pain if scene's 'luminaires' are but a few pendant bulbs or wall sconces.
I've tried sub-division, the unit-area limit still applies. I've resorted to 'hiding' eg point-source lights inside bulbs. Strip-lights are harder...
FWIW, this unit-area limit seems un-documented...
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740