Believable3D opened this issue on Mar 28, 2022 ยท 14 posts
Sunfire posted Mon, 28 March 2022 at 12:51 PM
It's a prop, it's dynamic hair, you have to run the simulation. First you have to use a cloth room sim to get the skull cap where it needs to be, then if you need to, run a hair simulation to get it into place and to fall naturally. Otherwise you might need to make the skull cap a conforming figure.