Forum: Poser - OFFICIAL


Subject: converting DS non-rigged props and scenes for Poser?

ghostship2 opened this issue on Mar 28, 2022 ยท 20 posts


perpetualrevision posted Wed, 13 April 2022 at 12:57 PM

Oddly enough, I just tried converting another prop set I got on deep discount, and this time the Collada version wouldn't import into Poser. I went through all the dialog boxes, but nothing happened. And when I imported the FBX version, at 100% standard figure scale, everything was the right size AND in the right position. Although, now that I think about it, that may be b/c the objects were zeroed in position rather than at world zero. I also may have done something different when I exported the FBX out of DS, but stupidly I didn't keep notes on the settings I used!

The set (Willow Creek by Stonemason) also came with an OBJ+MTL version, so you could import it w/o going through DS. But when I tried that, each piece came in at a different size relative to the terrain the pieces were supposed to fit, so that just was not going to work (in addition to being rather tedious, with 60+ objs). They also came in with only the diffuse texture maps attached, whereas the FBX version had diffuse, normal, and trans maps attached. All they need now is specular. Plus some duplication of plants, since the set was designed to use instances.

So the short answer is: if you're working with a small number of items, OBJ exports from DS are usually pretty easy. But for larger sets, FBX or DAE might be easier, though you might as well export in both formats and see how it goes!



TOOLS: MacBook Pro; Poser Pro 11; Cheetah3D; Photoshop CC

FIGURES: S-16 (improved V4 by Karina), M4, K4, Mavka, Toons, and Nursoda's people

GOALS: Stylized and non-photorealistic renders in various fantasy styles