Forum: Poser 12


Subject: Poser 12 Python compatibility question

Haruchai opened this issue on Nov 03, 2020 ยท 106 posts


ghostship2 posted Mon, 18 April 2022 at 12:11 AM

anupaum posted at 11:58 PM Sun, 17 April 2022 - #4437314

Jiggles and crying time, along with the Wet and Wounded mentioned above, used to be crucial for me. I also used Snarly's EZ Skin 3 on every render for Superfly, his snow machine, and the "sweaty" script quite a lot. The worst loss for P12 from my perspective was Virtual Dynamics for hair and cloth. I have to import my figures into P11 for "pre-work," and then render them in P12 now. That's an added and frustrating step for me.

have you thought about saving your skin mats as MC6 files in the mat library? This covers any/all zones on a figure or prop so you only have to convert your skin one time. Keep in mind that roughness is on a different scaling between P11 and P12. A roughness value from P11 should be square-rooted to get a value for P12. Other than that they are the same. I set up a figure's mats 1 time only and then just click the preset after that anytime I want to use that character morph.




W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740