RAMWorks opened this issue on Apr 18, 2022 ยท 6 posts
RAMWorks posted Wed, 20 April 2022 at 9:37 AM
Yes, the skullcap is textured to look like very short fro hair and gives a nicer transition for the fiber hair.
@Boni, hope you are doing well hon. No, sadly the only thing a prop can do is follow along with things like scaling so if I were to use the Scale dials then the hair would follow but as it is that wasn't what I was after.
@ Primorge, yes quite familiar with ZBrush but remember this is Poser 11, it balks at anything that it struggles with and the back and forth between the program using the bridge proved to be too much, crashy crash crash crash. So I gave up on that too.
What I did do is SUCCESS in getting the hair set up as a conformer and I did get the copy morphs to work, I loaded them in in 4 goes total, only loading in about 5 or 6 morphs at a time. So all of Denise's needed morphs will be there as well as my Gino and Jon face head shapes (I really try not to alter too much with those (same with earlobes so earrings don't have to have allot of adjustment morphs)) then copied in morphs like LH Scale and all the bits like that.
Sadly, the final outcome was the size. It was over 200 Mb's with the morphs saved out to a PMD file. The prop itself is only about 20 Megs (which I'm going to include in the Props folder as it works perfectly with LH's default head shape and nicely enough with Gino and Jon without morphs except for Jon's hair line as he has more of an African head slope as part of the morph I created for LH).
I guess it could have been worse but I'll have to put a note in the Readme esp for those using Poser 11 as there are those with limited system resources and then there are issues with Poser 11 memory allocation which has been resolved in Poser 12 but I develop strictly in Poser 11 to give folks that are waiting to upgrade some good products. BUT, MOST will work in Poser 11 from Poser 12 but you'll get those warning messages but most of the time it's all good.
---Wolff On The Prowl---