2nd_World opened this issue on Oct 27, 2021 ยท 29 posts
WILL_I_AM posted Thu, 05 May 2022 at 7:09 PM
Thanks for the script. Real time saver.Graytail posted at 1:39 PM Fri, 29 October 2021 - #4429572
Here you are: drop this code in a python file and hook it to Poser's Python menu.2nd world, I've just tried the unimesh thing on the penthouse and yeah, it seems to be working. After loading the livingroom pre-made room and setting all the figures it added to unimesh its still in colour. Sure beats going through every item and turning on the light emitter ^_^
Anyone know of a script to turn on unimesh for all objects in a scene? Some of the sets I've built have a -lot- of figures in them and its going to be very time consuming changing them over manually
c = 0
for fig in poser.Scene().Figures():
if fig.SkinType() != 3:
c = c + 1
fig.SetSkinType(3)poser.DialogSimple.MessageBox("Done.\n{} figures converted".format(c))
Sorry but with the new interface, I still don't know how to present unformatted code, so beware with the lines and the indentation, it should look like this:Oh and be patient after the script has run: I've tested with a scene containing 64 figures, and I had to wait for 10-15 seconds (Poser looked as if it was dead), I suppose that it depends on the power of the computer