Forum: DAZ|Studio


Subject: 'Edge Weighting' in Studio, how does it work?

SheikhalMaktoum opened this issue on Nov 08, 2018 ยท 16 posts


RHaseltine posted Sun, 08 May 2022 at 2:08 PM

Edge-weighting a SubD mesh does work, as does adjusting the smoothing angle for shading (which is in effect what you are using via a baked normal map - smooth shading also works by adjusting the normals).