SheikhalMaktoum opened this issue on Nov 08, 2018 ยท 16 posts
RHaseltine posted Sun, 08 May 2022 at 2:08 PM
Edge-weighting a SubD mesh does work, as does adjusting the smoothing angle for shading (which is in effect what you are using via a baked normal map - smooth shading also works by adjusting the normals).