NikKelly opened this issue on May 17, 2022 ยท 6 posts
hborre posted Thu, 19 May 2022 at 10:07 AM
I've become a stickler for replacing materials on figures and props for PBR rendering. Not so much for actual realism but getting the most realistic response to environmental and legacy lighting. I also do quite a bit of YouTube searches for Blender shaders, learning how to assemble Cycles-based shaders for Poser. Quite helpful to simplify materials. I also read available books on CG rendering. One book I strongly recommend is James Burn's 'Lighting And Rendering', many valuable tips and tricks to populating your scene and speed up rendering.