firecircle opened this issue on May 01, 2022 ยท 50 posts
NikKelly posted Thu, 19 May 2022 at 11:42 AM
I've accumulated ample store points for P12, but I've held off upgrading my P/p11 for several reasons.
First, I would have to use Cycles from the start. As yet, I cannot 'grok' more than the very basics, and the recent Cycles version change is as potent as the Python switch. I need a 'Cycles 3.0 for Dummies' book, something that is cross-platform, not just a Blender text.
Second, I want robust rigged-FBX import, as 'take it for granted' as OBJ+MTL, but boned. With a few, honourable exceptions that manage to 'play nice' --Kudos, guys !!-- my understanding is that the rest will stay 'pot luck' until Unimesh arrives to simplify rigging. Meanwhile, there's Mixamo, exporting as FBX version 6.1 (~2016)...
Third, rather than up-grade either of my twin, now-ageing graphics cards, I realised it was cheaper and more future-resistant to build a network-render 'Box', send jobs to that. Sadly, a lot of P12's super features need super GPUs...
I do sigh when I see the latest 'photo-real' DS figures but, truth be told, I lack both the skill and artistry to make use of them. In fact, I reckon I 'topped out' at VAGM4. Later props and clothing are a different matter, as I'll happily 'rip' such to OBJ+MTL, port to Poser. FWIW, DS' procrustean UI gives me a prompt migraine...
IMHO, reliable import of XNA/Lara's rigged XPS, X & ASCII and MMD's rigged PMX would trump Daz' Series 5~6~7~8 figures for most Poser users...