firecircle opened this issue on May 01, 2022 ยท 50 posts
JoePublic posted Wed, 25 May 2022 at 3:21 AM
Sorry, but the reflection values on that Fury are way over the top. The body looks like tinted chrome, not actually covered in paint.
Same with the windows and the chrome itself.
If Y-Phil and you like that look, that's perfectly fine with me.
But it's nowhere "realistic", less alone photorealitic.
IMHO.
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My point is that the results I see so far from Poser 12 "Superfly" renders in no way warrant the added effort in using yet another render engine.
Nor the use of resources to implement and improve that render engine, while having to rely on sub-par figures otherwise due to the lack of a proper inhouse figure development team.
(Just as a reminder: This program is called "Poser" because its primary task is to allow the casual / hobbyist user to depict a realistic posed human body in his artwork without having to learn how to model, map, texture and rig.
Everything else is a "nice to have", but not an absolute necessity.
With the loss of Victoria, we lost this ability. And so far we haven't been able to gain it back. IMHO)
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If we already had a set of proper realistif figures and Superfly could crank out truly photorealistic renders without any sacrifice, well, yes, why not. The more the merrier.
But again, we don't even have any photorealistic figures or props in the first place.
And a prop with dimensional inaccuracies (Almost all car models available for Poser were "eyeballed" without the use of proper blueprints) and figures with anatomical problems (Hardly any available figure for Poser is based on photographic references or even better actual 3D scans of real people) looks just ridiculous if rendered in a photorealistic (or near-photorealistic) manner.
IMHO.
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Anyway, I tried to go a bit more realistic this time, but still maintained my 3 light setup:
35 seconds using Poser 11 and Firefly. Used IDL this time. Note the displacement grass which Superfly isn't capeable of.