TheAnimaGemini opened this issue on Nov 20, 2020 ยท 882 posts
ChromeStar posted Wed, 25 May 2022 at 8:12 PM
seachnasaigh posted at 4:48 AM Tue, 24 May 2022 - #4439028
What I'm seeing is that the outlines of the trees are perfectly smooth. The fog exaggerates that rather than hiding it. But you might be right about the amount of subdivision needed, depending on the model.ChromeStar posted at 10:21 PM Sun, 22 May 2022 - #4438946
It would be better, I agree. But, I would need for Superfly to get micropoly displacement; the cracks between bark chips/blocks would require fine detail that would need a *lot* of subdivision otherwise. And as @hborre noted, actual displacement wouldn't be a huge improvement over bump.
That's a great light effect, well done. I might add some displacement on the trees to make their outlines feel a little more real.
I have nothing to suggest about the other two renders, which are great.