3dcheapskate opened this issue on Jun 01, 2022 ยท 19 posts
3dcheapskate posted Fri, 03 June 2022 at 2:29 AM
primorge posted at 5:57 AM Thu, 2 June 2022 - #4439472
SubD doesn't change things (confirming what hborre just said)Just for curiosities sake try adding a level of subdivision in the properties... also does the shadow disappear when you turn off shadow casting for the candle?
If it does then the solution would be to remodel the candle with the flame part(s) as separate parented props and have shadow casting turned off in those part(s) properties... obviously not ideal but a solution nonetheless.
I'm using the figure version of the candle (see the link in the OP) which has separate bones for the candle, flame, light emitter4, smoke, and point light. By default I have only the flame and light emitter bones set to NOT cast shadows. If I also set the candle bone to not cast shadows...
So it appears to be the shadow of the candle !
Unfortunately your solution won't work because that's what I already did for the figure. (Just as a double check I ensured that all bones EXCEPT the candle bone were NOT casting shadows - the problem still occurs.)
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).