drages opened this issue on Jun 01, 2022 ยท 89 posts
shvrdavid posted Thu, 09 June 2022 at 6:04 PM
I would like to address one of the many misconceptions in this thread.
What is that? Superfly does not support displacement. Which is not true at all, Superfly fully supports displacement and it always has.
What it doesn't support is micro displacement, which is not the same thing as displacement. Not even close...
Just about every Monte Carlo based render engine on the planet supports micro displacement.
Just about every path tracer based engine does not, will not, and never will either. Some do thou, at a huge cost...
Path traced micro displacement is a huge memory hog, and on most systems the render will come to a crawl. If it has to page, forget it..
How many hobbyists have 256 gig plus systems? How many have GPU racks with massive memory pools? Not many, if any, so why add a feature that will bring their system to a freaking crawl.
Systems that can take advantage of path traced micro displacement are in warehouses, not homes.
This has been explained countless times. The majority of Path trace engines will never have micro displacement, and the ones that do are slow as a snail when using it on a home pc.
Avatar used micro displacement, and it took Weta Digitals 40,000 processor system with 104 terabytes of memory, several hours a frame to render. 34 frames at a time, think about that for a bit.
Cycles comes to a absolute crawl when using it heavily in a scene, so does every other path tracer. So by all means waste your time adding it to Poser. They already added it to Cycles and Cycles X, and guess what. It is a complete memory hog as well, don't even bother trying to use your GPU.... Do you have the 1360 cpu cores Weta Digital used to render a frame? I didn't think so....
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